1 Sequence: Making Toast
Every algorithm needs steps in the right order. Tap a shape below, then tap the slot where it belongs.
Think about what you’d actually do, in order: put the bread in first, and you can’t spread butter before the toast pops up!
2 Sequence: Brushing Your Teeth
Another sequence: the steps must happen in the right order. Tap a shape below, then tap the slot where it belongs.
Start with the toothbrush in your hand. Toothpaste goes on before you brush, and you spit before you rinse.
3 Sequence: Making a Sandwich
Another sequence: the steps must happen in the right order. Tap a shape below, then tap the slot where it belongs.
You need the bread first. Butter goes on one slice before the cheese, and the cutting comes last.
4 Sequence: Logging In
Another sequence: the steps must happen in the right order. Tap a shape below, then tap the slot where it belongs.
The computer has to be on and ready before you can type anything. The username comes before the password, and clicking login is the final step.
5 Selection: Is It Raining?
Flowcharts can also make decisions. A decision shape always has two paths out of it: Yes and No.
There’s one extra shape in the bank that doesn’t belong anywhere — ignore it. Both YES and NO lead to the same last step before End.
6 Iteration: Password Check
Sometimes a NO answer doesn’t lead to the end — it leads back to an earlier question, so it can be asked again. This is called iteration, or a loop.
Only YES should reach the End — getting the password wrong should send you back to try again, not finish the program.
7 Two Decisions: Number Checker
Question: A program asks the user to enter a number. If it is bigger than 10, show “Big number!” If it is bigger than 5, show “Medium number!” Otherwise show “Small number!”
This flowchart has two decisions. If the first answer is NO, the flowchart asks a second question.
There are two decision diamonds. The first asks about 10. The second, on the NO path, asks about 5. One shape in the bank does not belong anywhere — ignore it.
8 Design your own: Quiz Question
Question: Design a flowchart for a single quiz question. Ask the user to type an answer. If it’s correct, show “Correct!” and end. If it’s wrong, tell them and let them try again — keep asking until they get it right.
Build it the same way: tap a shape to add it, tap the text to edit it.
This one needs a loop, like Task 6. Add a note in a step saying which question it should go back to.
What you learned in this lesson
- Sequence: steps that happen one after another in order
- Selection: a decision shape with two paths, YES and NO
- Iteration: a loop, where a NO path can lead back to an earlier question instead of the end
- Every flowchart starts with Start and finishes with End
